Drawing a Circle on the Canvas
Prerequisites
Should have familiarity with JSFiddle and Javascript
Summary
Demonstrates how to draw a circle on the HTML5 Canvas using the equation for a circle and the line. Covers topics
1. HTML5 Canvas
2. Drawing using 2D Context
3. Creating a shape using an equation (circle)
4. Using timer to animate circle
5. Mention of prototypes and adding a function to an object.
Video
Reference Materials
JSFiddle of Loop Version - http://jsfiddle.net/reaglin/0rw5ny4m/
JSFiddle of Timer Version - http://jsfiddle.net/reaglin/rtuz8jn3/
Additional Information
COP 4813 Lectures
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